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The Importance of Phase to Texture Discrimination and Similarity

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (9)

In this article, we investigate the importance of phase for texture discrimination and similarity estimation tasks. We first use two psychophysical ex......

Attribute-Conditioned Layout GAN for Automatic Graphic Design

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (10)

Modeling layout is an important first step for graphic design. Recently, methods for generating graphic layouts have progressed, particularly with Gen......

Smile or Scowl? Looking at Infographic Design Through the Affective Lens

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (6)

Infographics are frequently promoted for their ability to communicate data to audiences affectively. To facilitate the creation of affect-stirring inf......

LiveObj: Object Semantics-based Viewport Prediction for Live Mobile Virtual Reality Streaming

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (5)

Virtual reality (VR) video streaming (a.k.a., 360-degree video streaming) has been gaining popularity recently as a new form of multimedia providing t......

Vectorizing Quantum Turbulence Vortex-Core Lines for Real-Time Visualization

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (9)

Vectorizing vortex-core lines is crucial for high-quality visualization and analysis of turbulence. While several techniques exist in the literature, ......

Sketch-R2CNN: An RNN-Rasterization-CNN Architecture for Vector Sketch Recognition

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (9)

Sketches in existing large-scale datasets like the recent QuickDraw collection are often stored in a vector format, with strokes consisting of sequent......

DecorIn: An Automatic Method for Plane-Based Decorating

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (8)

There is an increasing demand for interior design and decorating. The main challenges are where to put the objects and how to put them plausibly in th......

Topology Constrained Shape Correspondence

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (10)

To better address the deformation and structural variation challenges inherently present in 3D shapes, researchers have shifted their focus from desig......

GestOnHMD: Enabling Gesture-based Interaction on Low-cost VR Head-Mounted Display

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (5)

Low-cost virtual-reality (VR) head-mounted displays (HMDs) with the integration of smartphones have brought the immersive VR to the masses, and increa......

Computational Design of Skinned Quad-Robots

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (6)

We present a computational design system that assists users to model, optimize, and fabricate quad-robots with soft skins. Our system addresses the ch......

UrbanMotion: Visual Analysis of Metropolitan-Scale Sparse Trajectories

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (10)

Visualizing massive scale human movement in cities plays an important role in solving many of the problems that modern cities face (e.g., traffic opti......

Interactive Steering of Hierarchical Clustering

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (10)

Hierarchical clustering is an important technique to organize big data for exploratory data analysis. However, existing one-size-fits-all hierarchical......

The Role of Binocular Vision in Avoiding Virtual Obstacles While Walking

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (7)

Advances in Virtual Reality technology have enabled physical walking in virtual environments. While most Virtual Reality systems render stereoscopic i......

Tactile Perceptual Thresholds of Electrovibration in VR

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (5)

Haptic sensation plays an important role in providing physical information to users in both real environments and virtual environments. To produce hig......

Prominent Structures for Video Analysis and Editing

期刊: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021; 27 (7)

We present prominent structures in video, a representation of visually strong, spatially sparse and temporally stable structural units, for use in vid......

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